CoilCell is a compact PCB coil module by microbots, featuring TI’s DRV8837 H-Bridge driver. It allows easy control of magnetic polarity and strength from Arduino, enabling applications like bouncing magnets, generating vibration or sound, and Flip-Dot displays. Available in 1W and 2.5W versions; beware of heat and flying magnets.
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Showing posts from August, 2025
The EMS Synthi 100, introduced in 1971, was a massive modular synthesizer built in very limited numbers
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 The EMS Synthi 100, introduced in 1971, was a massive modular synthesizer built in very limited numbers—only around 30 units, mainly for universities and broadcasting studios. Its most distinctive feature is the matrix patchboard , which replaces long patch cables with small pins, allowing connections to be made by simply aligning coordinates. The system includes 12 VCOs (oscillators), 8 VCFs (filters), 8 VCAs, and two linear sequencers, making it possible to build extremely complex modulations and layered sound structures. This made it a key instrument at the BBC Radiophonic Workshop and among experimental composers. Technically, it uses voltage-controlled architecture, meaning pitch, volume, and filter parameters are all governed by control voltages—a pinnacle of analog synthesis design at the time. Today, original hardware units are virtually unobtainable, but parts of the Synthi 100 can be emulated in software. Plugins such as Arturia Synthi V  or iVCS3  recreate the EMS-style...
Auto-Execution / Bootstrap Points — Cross-Platform List
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        Auto-Execution / Bootstrap Points — Cross-Platform List            Auto-Execution / Bootstrap Points — Cross-Platform List         MS-DOS:  Startup batch — AUTOEXEC.BAT  / CONFIG.SYS      Apple II (ProDOS):  Auto-start program — STARTUP      AmigaOS:  Boot sequence — S:Startup-Sequence  / S:User-Startup      Atari TOS:  Auto-exec folder — AUTO  folder (e.g., *.PRG )      PC / BIOS:  First-stage boot → loader — MBR → GRUB  / LILO  / Syslinux      PC / UEFI:  NVRAM boot order / shell — BootOrder  / startup.nsh      Bootloader (general):  Hand-off to OS — GRUB  / Windows Boot Manager / extlinux.conf      Embedded SoC:  ROM → first-stage loader — Boot ROM → FSBL (e.g., U-Boot SPL )      U-Boot:  Environment-driven boot — bootcmd  / boot.scr  / extlinux.conf      UNIX SysV:  Runlevels / rc — /etc/inittab  / /etc/rc*.d/      BSD family:  rc scripts — /etc/rc  / rc.conf  / rc.d      Linux (systemd):  Declarative services — unit/target; rc-local.service  (compat)      macOS:  launchd  ...
Onmyoji (Manga ↔ Novel) Cross-Reference
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     Onmyoji (Manga ↔ Novel) Cross-Reference      Onmyoji — Manga vs. Original Novel Cross-Reference  English translation of your list, with links to the relevant novel volumes where applicable.                  Manga Vol.        Manga Episode(s)        Novel Volume (link)        Corresponding Story / Notes                        1                            “Genjō, the Tang biwa, stolen by a demon” ( 玄象といふ琵琶 鬼のために盗らるること )            “The Woman of Gardenia” ( 梔子の女 )                        Onmyōji (Bunko vol. 1)        Both episodes adapt short stories from vol. 1.                   2                            “The Demon’s Road” ( 鬼のみちゆき )            “Amanojaku” ( 天邪鬼 )                                            Onmyōji (Bunko vol. 1)            Onmyōji: Hiten no Maki                        First episode from vol. 1; second from Hiten no Maki .                   3                            “The Master of the Black River” ( 黒川主 )            “Oni-harai (Demon-banishing rite)” ( 鬼やらい )  ...
Open Source Licenses — Reference Links & One-Line Notes
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     Open Source Licenses — Links & One-Line Notes     Open Source Licenses — Reference Links & One-Line Notes   Permissive     MIT License  — Ultra-simple: notice and disclaimer only.    BSD-2-Clause  — MIT-like; no advertising clause.    BSD-3-Clause  — Adds a “no-endorsement” clause.    0BSD  — PD-like; even attribution not required.    ISC License  — Modernized MIT; very short text.    Apache License 2.0  — Patent grant + retaliation; business-friendly.    Boost Software License 1.0  — Very permissive; popular for header-only libs.    The Unlicense  — Public-domain dedication; sometimes avoided in enterprises.    zlib License  — Minimal terms incl. no misrepresentation.    libpng License  — zlib-style; bans false origin claims.    NCSA/University of Illinois  — MIT/BSD-like university license.    PostgreSQL License  — MIT/BSD-equivalent; easy for commercial reuse.    OpenSSL (3.0+)  — Since 3.0, Apache-2.0; older were dual-licensed.    ICU License  — MIT/BSD-like permissive...
Browser-Based 8-bit / NES-Style Tools — Quick List
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        Browser-Based 8-bit / NES-Style Tools — Quick List            Browser-Based 8-bit / NES-Style Tools — Quick List    Tip: For composing, start with BeepBox  or JummBox . For one-shot sound effects, try ChipTone .          Composition / Trackers             BeepBox  — ultra-simple; share songs via URL.        JummBox  — enhanced BeepBox fork with more features.        ModBox  — even more advanced fork for power users.        SoundBox  — lightweight tracker; can export WAV.        Bosca Ceoil (Web)  — web remake; original project is archived.                  Sound Effect Generators (SFX)             ChipTone  — browser-based SFX generator for games.        Bfxr  — extended version of the classic Sfxr.        jsfxr / jfxr  — web implementations of Sfxr.                  Reference: C64-Style (not NES but 8-bit vibe)             WebSID  — in-browser emulator of the C64 SID sound chip.            
Games You Can Build with Pixi.js
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    Games You Can Build with Pixi.js        Games You Can Build with Pixi.js          1. Classic Arcade             Breakout  — Easy to implement with rectangular sprites and basic collision.        Galaga-style Shooter  — Sprite sheets make enemies and bullets manageable.                  2. Character Animation             2D Side-Scrolling Action (Mario-like)  — Load a tilemap; control the character with sprite animations.        Belt-Scroll Beat ’em Up (Final Fight-like)  — Layer management and sprite animations create a sense of depth.                  3. Particle-Driven             Fireworks Simulation  — Use ParticleContainer  for lightweight particle rendering.        Bullet Hell Shooter  — Efficiently handles hundreds of bullets.                  4. Puzzle & Casual             Match-3 Puzzle (Candy Crush-like)  — Combine sprites with a grid controller.        Sliding / 15-Puzzle  — Touch and mouse input are straightforward to support.                  5. Expression-Focused ...
IT Postmortem Resources – Curated Lis
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           IT Postmortem Resources – Curated List         IT Postmortem Resources – Curated List          Postmortem Case Archives                                 GitHub: danluu/post-mortems                  Wide collection categorized by themes (config errors, hardware/power, DB, etc.).                                   GitHub: awesome-tech-postmortems                  Curation of tech postmortems (Cloudflare, GitLab, Honeycomb, Azure DevOps, and more).                                   GitHub: icco/postmortems                  Annotated list with metadata; supports summaries/JSON exports.                         Company Postmortem Examples (via PagerDuty)                      PagerDuty – Postmortem Examples                        Stripe        LastPass        AWS        Twilio        Heroku        Netflix        GOV.UK (Rail incident investigations, etc.)                  Templates & Guides                                 PagerDuty – Postmortem Template                  Includes ...
NetHack Full Logic Port to JS/TS — Checklist
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        NetHack Full Logic Port to JS/TS — Checklist         NetHack Full Logic Port to JS/TS — Checklist (English)          0. Core Choices             Target Version:  NetHack 3.7 (trunk) — fewer legacy #ifdef s and the latest fixes.        Language:  TypeScript (strict) — maps C structs to interfaces with strong typing and IDE support.        License:  Keep the NetHack General Public License (NGPL); include LICENSE and source when publishing.                  1. Repository Skeleton      /core         ← TypeScript game engine   /dungeon    ← generation & topology   /actors     ← monsters, player   /items      ← objects & inventory rules   /rules      ← combat, magic, conducts /tests        ← Jest golden-file tests /ui-c         ← original C "window port" or BrowserHack WASM /scripts      ← build helpers & code-gen scripts      Keep the original C sources under /ui-c/ ; remove a C file only after its TS equivalent passes tests.             2. Automated Safety Net...
Crisis Early-Warning Matrix (Schools × Countries)
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        Crisis Early-Warning Matrix (Schools × Countries)             Crisis Early-Warning Matrix    Vertical: School / Horizontal: Country  |  As of 2025-08-12 (JST)         🟢 Low      🟡 Caution      🟠 Watch      🔴 Severe                             School ▼ / Country ▶          🇺🇸 US          🇯🇵 Japan          🇨🇳 China          🇩🇪 Germany          🇫🇷 France          🇮🇹 Italy          🇬🇧 UK          🇨🇦 Canada          🇦🇺 Australia          🇰🇷 Korea                                         Classical / Neoclassical          🟡 🟡 🟡          🟡 🟡 🟡          🟡 🟡 🟡 🟡               What to watch:  Relative-price distortions, TFP, tariffs, energy/transport supply shocks.                         Keynesian          🟠 🟡 🔴          🟡 🟠 🟡          🟠 🟠 🟡 🟡               What to watch:  Employment, orders, inventories vs. demand gap, household saving rate, capex plans.                         New Keynesian          🟡 🟠 🟠          🟢 🟢 🟡         ...
What Is a Roguelike? — History, Notable Works, and a NetHack Glossary
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        What Is a Roguelike? — History, Notable Works, and a NetHack Glossary                 What Is a “Roguelike”?             Definition        History        Representative Works        NetHack Glossary           Quick primer you can reuse as an article or handout.             Definition             A roguelike  is a turn-based, grid-movement RPG featuring procedural levels and       permadeath . A commonly cited yardstick is the 2008 “Berlin Interpretation,” which lists       high-value traits such as procedural generation, permadeath, turn-based play, grid movement,       resource management, and emergent gameplay. In modern usage, roguelites  are       action-forward games that adopt some—but not all—of these traits.                 History (Very Short Timeline)             1978  — Beneath Apple Manor  seeds the formula on the Apple II.        1980  — Rogue  popularizes permadeath + procedural dungeons on BSD Unix.        1983  — Moria  deepens the template.        1984–85  — Ha...
Symbolism / Aestheticism / Decadentism — Quick Reference
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           Symbolism / Aestheticism / Decadentism — Quick Reference         Symbolism · Aestheticism · Decadentism — Quick Reference    Representative works list both Western and Japanese examples. Japanese titles include standard English renderings with romaji in parentheses when helpful.                          Movement          Representative works (West / Japan)          Core themes          Keywords                                  Symbolism                                  West:  Charles Baudelaire, The Flowers of Evil  ( Les Fleurs du mal ); Arthur Rimbaud, A Season in Hell  / Illuminations ; Stéphane Mallarmé, A Throw of the Dice Never Will Abolish Chance  ( Un coup de dés... )              Japan:  Kitahara Hakushū, Jashūmon  (邪宗門); Miki Rofū, Haien  (廃園, “The Ruined Garden”); Kambara Ariake, Dokugen Aika  (独絃哀歌, “Elegy on a Single String”)                                                      Suggestion and association over direct statement              Inner life, dream, the ...
Fantasy Political Science: The Lord of the Rings / Narnia / Earthsea
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     Fantasy Political Science: The Lord of the Rings / Narnia / Earthsea             Fantasy Political Science: Comparing The Lord of the Rings , The Chronicles of Narnia , and Earthsea      Three lenses: the nature of power, legitimacy, and institutional design.             Key takeaways (one-liners)             The Lord of the Rings:  Power is temptation  — authority readily corrupts; rulers must practice restraint and legitimate succession (monarchy + local self-rule).        Narnia:  Sovereignty is grace  — legitimacy is conferred by transcendent authority (Aslan) → a theocratic monarchy.        Earthsea:  Governance is balance  — true names  bind knowledge to responsibility (decentralization + governance by knowledge, later reforms).                  Comparison matrix (3 political lenses × major topics)                                 Aspect            The Lord of the Rings  (Tolkien)            The Chronicles of Narnia  (Lewis)            Earthsea  (Le Guin)                     ...
Sample & Reference Links – Tech Art Series
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    Sample & Reference Links – Tech Art Series       Sample / Reference Links  Curated references for the proposed video ideas. Some topics are niche; where direct samples are scarce, suggested search paths are provided.   Waveform-Driven Grid Patterns     p5.js Coding Tutorial – Wave Pattern (YouTube)    Generative Irregular Grid – process & ideas (Medium)    Perfect Tile Rendering for Retro Games     Auto-Tiling Basics – Shader Graph walkthrough (YouTube)    Tiles and Tilemaps Overview (MDN)    Drawing Pixel-Perfect Curves in p5.js     Custom Shapes & Smooth Curves – p5.js Official Tutorial    L-System Patterns with p5.js     Fractal Trees (L-System) – The Coding Train    L-system Trial Code with p5.js (JP) – Deconbatch    Retro Game Visuals in WebGL (2025 Edition)     WebGL Tutorial – Getting started to shaders (MDN)    Subpixel Rendering Secrets for Crisp Graphics     Subpixel Rendering – background & techniques (Wikipedia)    Scanline Magic – Old-School Display Eff...
20 Three.js Particle Examples — Source-Ready List
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           20 Three.js Particle Examples — Source-Ready List              20 Three.js Particle Examples      English translation of the requested list. (Add your own source links as needed.)              Hundreds of thousands of particles with BufferGeometry  ( PointsMaterial ) — control position/color via attributes.        Sprite particles (snow) — basics of textured Sprite / Points .        Sine‑wave particles — undulating via a vertex shader.        Billboard particles — quads that always face the camera.        Interactive particles — respond to a field via mouse input.        Raycast selection for Points  — detect clicks on point clouds.        Custom attributes × Points  — size/color etc. via vertex attributes.        Dynamic particles + post‑processing — combine with bloom and other effects.        GPGPU flocking (boids) — update thousands of agents on the GPU.        GPGPU + glTF mesh swarms — make 3D models school/swarm.        GPGPU proto‑planet (debris particles) — reaction...
Control Engineering in 10 Hours — Scilab/Xcos: Lead-ins (English)
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  Control Engineering in 10 Hours — Scilab/Xcos: Lead-ins (English)     Conversion Hooks (Lead-ins)  From the “Control Engineering in 10 Hours (Scilab/Xcos)” draft — English translation of the lists.      A. Starter Books — build the core theory         Feedback Systems  (Åström & Murray) — freely available online; outstanding, intuitive figures.      Control Engineering  (Morikita Publishing, JP) — the “NOTE” sidebars carefully cover common beginner roadblocks.      (Supplement) Classic Ogata references and curated lecture-note collections are good companions.          B. Software Documentation — free, official resources         Xcos official tutorial (Japanese PDF available) and the “Tutorials” page.      “Introduction to Control Systems in Scilab” (CACSD primer PDF).      Scilab Online Help — CACSD section with function guides (e.g., bode , evans ).      ATOMS — GUI for managing additional toolboxes.          C. Experiment Kits — three budget tiers         Low budget:  DC motor ...
Works Featuring “Itano Circus”
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   Works Featuring “Itano Circus”     Late 1970s–1980s                Years Title Notes                           1979–80          Mobile Suit Gundam  (TV)          Early proto-Itano three-dimensional mecha action; Elmeth’s remote “bits” and missile swarms.                        1980          Space Runaway Ideon          Swirling-contrail “natto missile” barrages that foreshadow the style.                        1982–83          The Super Dimension Fortress Macross  (TV)          Defining dogfights and dense missile-swarm cuts; becomes a franchise hallmark.                        1984          Macross: Do You Remember Love?  (Film)          Theatrical showcase of Itano Circus aesthetics.                        1994          Macross Plus  (OVA / Film)          YF-21 vs. Ghost X-9 with the famed “legendary five seconds” sequence.                    Later Works & Influence         Neon Genesis Evangelion : Multiple homage-like missile-swarm/dogfight shots.      Cowboy Bebop: The Movi...
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     Reports/Memoirs from the Perpetrator Side of Hypnosis & Brainwashing        Reports/Memoirs from the Perpetrator Side of Hypnosis & Brainwashing          Key Cases & Sources Focused on the “Operator” Perspective       Jules Liégeois & the Nancy School (19th‑century France)             Jurist-psychologist Jules Liégeois  explored       “experimental crimes” under hypnosis, showing how a subject could be led to carry out acts against their will.       His writings explicitly warn about the potential misuse  of hypnotic suggestion—an early, clear look at       the mindset and methods of the operator .           The Palle Hardrup Case (1951, Denmark)             Bank-robber-turned-killer Palle Hardrup  claimed he was       hypnotized by a friend who manipulated him into committing the crime. While much coverage centers on the victim’s       perspective, documentaries and interviews around the case illuminate the perpetrator/operator  side as well.           George H. E...
Findings on Toshio Suzuki’s Involvement in Char’s Counterattack
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  Findings on Toshio Suzuki’s Involvement in Char’s Counterattack  Involvement in Production  Although Toshio Suzuki’s name does not appear in the film’s official production credits, reports indicate he supported Yoshiyuki Tomino during planning. According to accounts, Suzuki—then editor-in-chief of Animage —was consulted by Tomino, pledged support regardless of details, and backed the novel serialization in the magazine. At release, when box office exceeded expectations yet distributors downplayed Tomino’s contribution as “because it’s Gundam,” Suzuki—who happened to be present—consoled Tomino by saying, “As a thought experiment of making a completely different work under the name ‘Gundam,’ it succeeded, didn’t it?”  This episode suggests Suzuki encouraged Tomino off the record. There is, however, no evidence in the materials that he directly influenced the title decision or participated in scriptwriting.  Statements, Interviews, and Dialogues  Suzuki appeared with Tomino and othe...
Official RFCs (IETF standards) that mention Blockchain
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  Official RFCs (IETF standards) that mention Blockchain    RFC 9518 – Centralization, Decentralization, and the Internet  Mentions decentralized consensus technologies (such as blockchain) as a countermeasure to centralization, but only in a general, conceptual way. ( datatracker.ietf.org )     IETF Internet-Drafts (work-in-progress) related to Blockchain  These are not yet standardized as RFCs but remain active or expired drafts.    draft-tu-nmrg-blockchain-trusted-protocol-04  Defines a blockchain-based trust protocol for future 6G intelligent communication networks. ( datatracker.ietf.org )    draft-hardjono-blockchain-interop-arch-03  Proposes an architecture for interoperability between different DLT (Distributed Ledger Technology) networks, focusing on DLT gateways for asset and data exchange. ( datatracker.ietf.org )    draft-paillisse-sidrops-blockchain-02  Analyzes the use of blockchain to manage IP address allocation, delegation, and binding. Mentions Proof of Stake as a...
IPX/SPX cheat sheet.
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  What it is.  IPX = Novell’s network-layer protocol (from XNS IDP); SPX = its connection-oriented transport (from XNS SPP). Popular with NetWare in the late ’80s–’90s, then eclipsed by TCP/IP. Wikipedia +1    Addressing.  network(32-bit) : node(48-bit MAC) : socket(16-bit)  → 12-byte address per endpoint. Network range 0x00000001–0xFFFFFFFE; 0x00000000  = “this network.” The 32+48-bit pair forms an 80-bit node ID; the socket selects the application. Wikipedia    Packet header (30 bytes).  Fields: checksum (usually 0xFFFF  = none), total length, Transport Control  (hop count), Packet Type , then Destination  and Source  (each = network+node+socket). Key types: 1=RIP, 5=SPX, 17=NCP. Wikipedia Novell IETF Datatracker    Discovery & routing.  • RIP (IPX flavor)  advertises routes (primarily by delay , hop count secondary).  • SAP  advertises services (file/print servers, etc.).  • NLSP  (IS-IS–based) scales better on larger nets. Wikipedia Novell +1    Over Ethernet (encapsulation...