Phasewise Code Recasting
Phasewise Code Recasting Phasewise Code Recasting is a descriptive principle in which the same value or processing target is recast into the code representation best suited to each phase, such as input, evaluation, accumulation, and output. For example, mouse coordinates appear first as properties of a harness, then as local variables during condition checking, as an array stored in a FIFO during history accumulation, and finally as arguments passed to the circle function during rendering. What matters here is that the target itself does not become a different entity; rather, the way it is read and passed changes as the process advances. Where conventional design often defines a unified data structure in advance and places all operations inside it, this notation permits each phase to adopt its most natural form. Lightweight JavaScript features—such as destructuring, condition arrays, FIFO storage, and spread syntax—serve as points of connection between phases. This makes it easi...