Shader Art Explained by a Beginner for Beginners (Hatena Blog)
Two sample shaders with line‑by‑line annotations. Explains what each statement does and how simple animated effects are built.
[GLSL] Tips for Becoming a “Shadertoy Performer” — Qiita (by @edo_m18)
A living tips collection based on personal implementations: ray marching/tracing patterns, rendering tricks, and practical gotchas for Shadertoy.
Extras: Collected Notes on How to Use Shadertoy Features (Hatena Blog by neuliliilli)
Memo‑style notes from “drawing a line” upward, plus convenient Shadertoy features that help you iterate faster.
Things to Watch Out for When Porting Shadertoy — note (by Toyoshi Morioka)
Practical pitfalls and fixes when moving Shadertoy GLSL to TouchDesigner/WebGL, with illustrative screenshots. Useful for intermediate users.
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