• Shader Art Explained by a Beginner for Beginners (Hatena Blog)

    Two sample shaders with line‑by‑line annotations. Explains what each statement does and how simple animated effects are built.

    Open article

  • [GLSL] Tips for Becoming a “Shadertoy Performer” — Qiita (by @edo_m18)

    A living tips collection based on personal implementations: ray marching/tracing patterns, rendering tricks, and practical gotchas for Shadertoy.

    Open article

  • Extras: Collected Notes on How to Use Shadertoy Features (Hatena Blog by neuliliilli)

    Memo‑style notes from “drawing a line” upward, plus convenient Shadertoy features that help you iterate faster.

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  • Things to Watch Out for When Porting Shadertoy — note (by Toyoshi Morioka)

    Practical pitfalls and fixes when moving Shadertoy GLSL to TouchDesigner/WebGL, with illustrative screenshots. Useful for intermediate users.

    Open article

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