GLSL-like “multi-main” Languages & Libraries

Languages & Libraries Similar to GLSL’s “multi-main” Execution

This list focuses on environments where an entry function is executed in parallel across many elements (pixels, vertices, work-items, indices).

Shader Languages — Parallel execution on GPU

Python-based DSLs — Parallel-first approach

Taichi

An embedded DSL for Python; functions marked with @ti.kernel are JIT-compiled and executed in parallel on CPU/GPU backends.

Quick Reference

Category Name Parallel-execution gist
Shader language HLSL Per-fragment/vertex/compute entry points run concurrently across many GPU threads.
Python DSL Taichi Index-wise kernels mapped to massive parallelism on GPU/CPU via JIT compilation.
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