Deep Reads on Signed Distance Functions (SDF)
Deep Reads on Signed Distance Functions (SDF)
Curated pages that go beyond intros to cover theory, implementation details, and advanced applications.
Foundations & Overviews
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        Signed distance function — Wikipedia
Definitions, properties, and common uses across graphics and PDEs. 
Iñigo Quílez (iq) Articles
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        Distance Functions
Compact SDF primitives (circle, box, torus, smoothing, blending) with insights for composition. - 
        Raymarching Distance Fields
Why SDF-based ray marching is efficient; step sizing, epsilon choices, and shading notes. 
Deep Learning & SDF
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        DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation
Neural implicit SDFs for high-fidelity shape encoding, completion, and interpolation (2019). 
Applications & Implementations
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        Valve: SDF Text Rendering Notes
Practical guidance on scalable GPU text and effects with SDF techniques. - 
        Godot Docs: Signed Distance Fields
How SDFs are leveraged in an engine context (navigation, effects, and collision-related workflows). 
Mathematical Background
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        Level Set Methods (Osher & Sethian)
Level-set evolution where SDFs are central to numerical geometry and interface tracking. 
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