Deep Reads on Signed Distance Functions (SDF)
Deep Reads on Signed Distance Functions (SDF)
Curated pages that go beyond intros to cover theory, implementation details, and advanced applications.
Foundations & Overviews
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Signed distance function — Wikipedia
Definitions, properties, and common uses across graphics and PDEs.
Iñigo Quílez (iq) Articles
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Distance Functions
Compact SDF primitives (circle, box, torus, smoothing, blending) with insights for composition. -
Raymarching Distance Fields
Why SDF-based ray marching is efficient; step sizing, epsilon choices, and shading notes.
Deep Learning & SDF
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DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation
Neural implicit SDFs for high-fidelity shape encoding, completion, and interpolation (2019).
Applications & Implementations
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Valve: SDF Text Rendering Notes
Practical guidance on scalable GPU text and effects with SDF techniques. -
Godot Docs: Signed Distance Fields
How SDFs are leveraged in an engine context (navigation, effects, and collision-related workflows).
Mathematical Background
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Level Set Methods (Osher & Sethian)
Level-set evolution where SDFs are central to numerical geometry and interface tracking.
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